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Aha! Thank you, abe is now. Now I understand. No one outside of OWI knew before now that a level set in Scrabania was at any point in the game’s production destined to appear in Abe’s Exoddus, so we had all assumed that these production paintings depict the vaults below Necrum—particularly as they’re found in the Mudomo Vault and Mudanchee Vault pages on Oddworld.com.
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Thank you, Max. So you didn't know this. But why OWI didn't add Scrabania in AE at the end? What was the problem, if know?