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Another question, out of curriosity, was there a last minute change in the bolomites design.
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Clearly there have been various designs for bolamites. In-universe explainations for the intro movie one include juvenile/breed/species theories
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And I heard there was a plan for a dragonfly looking creature, in MO, is that true?
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Perhaps you mean the meetle? If so, yes.
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1. Do I need to kill around 70 mudokons or exactly 98 mudokons in order to get inf grenades?
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It's impossible to kill 98 mudokons, many of them are innaccessible and entirely safe.
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2. Wasn't there a glitch in Paramonia, where you need to mimick mudokons, and then when they get real angry, you immediatly run and then they don't shoot. Ye, how do I do the right timing for the glitch?
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That's in Monsaic Lines, there's a gap between you and the guard. Hop into the gap so that you hang to dodge the shot, climb up and hop past him again.
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3. How was the mudokon handprint made in the Moon?
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It's a deliberate mystery. A cut FMV depicted a meteor strike that carved it out, but Lorne has expressed that it is non-canon.
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4. In the first-second fmv in the game, after the Abe passed by, was the poster actually hologramed or a technology? 'Cause I thought it was only a poster o_O
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It was just a wall-mounted screen.
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1. With the invincible cheat code, how come I still die after from long falls (BUT WE DO KNOW PITS KILL US ALWAYS!)
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It's non invincibility, it's invulnerability. Game sprites can no longer harm you, but physics can.
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2. In the necrum mines of the boiler room, what hazards will appear after all wheels are turned and the time is up?
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Falling rocks, explosions etc.
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3. When abe escaped from the FIRSTEST boiler room, how come he became black, and then went back to his original self
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Er... what?
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4. (halfy MO and AE) Did soulstorm brew continued into the Munch's Oddysee?
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There was a micro-brewery being built (that mysteriously went bankrupt). There are also brew bottles littered about, such as within the poop shoot, and Blitz Packers use SoulStorm cans as ammunition.