IC: Silph stands up and looks into the water flowing past. He throws his can in and walks back to the facility. Inside, two newcomers have appeared, a Grubb and a Clakker. They looked nervous, almost fearful...pah. Wimps. Shouldn't be in here then. Silph strolled past, and decided to head for the nut house section, after hearing a crash. He stepped in. A door was missing. He stalked up to the cell. A sharp nailed Mudokon was sat inside. Sharp nails was bad enough, and mixed with a presumably wacked out psyche, it would be dangerous...to those soft skinned species, anyway. He picked up the door and pulled it back into the wall with a tug. Hopefully the Mud wouldn't realise it could effortlessly be knocked out of place again. He then went further to find a possible cause...he looked to the lounge, and turned the handle. Locked. Why was this? he knocked on the door "Anyone in there? Know what happened to this Mud's cell? The door got busted, it needs repairing (not my job), though I've made a temporary block on it"
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