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  #522  
07-19-2007, 09:19 AM
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Slaveless
Outlaw Shooter
 
: Jan 2006
: At a thearpy session.
: 1,465
Rep Power: 20
Slaveless  (36)

Exactly. If you thought Outlaw King's random characters were bad, you should have seen us. I literally created an entire forest full of Fleeches and Paramites, E'l Scrabino made a village of natives, and Magic9mushroom made more than a thousand Industerial characters. All because no one really stayed.

I love the idea of rewinding back into time. There was so many concepts that were not discovered at the time that were needed. Like the search for The Albino Scrab. Scrab Cake was really the only who found The Albino Scrab, Slurp just had a vision. There was also Mudokons who needed to protect themselves from Paramites. We completely ditched that idea in the beginning. In fact, I never intended in making a huge wildlife empire. BM had a good idea of introducing the similarities between the native world and the Industerial world. I always wanted to play out a native character (Bonty doesn't count), and I have some pretty good ideas. We even forgot the orginal purpose of the Industerials being here. (Sindera was the one who wanted to destroy the forest. She felt the operation was at risk of falling apart because too many animals and natives were the forest. Gillik just wanted to use the abandoned mine.

But that would mean so much time and effort would be eliminated from existance. I'm sure Zerox had his heart on Shryke. And I would have to revise the map, making more trees, and less bases. I don't know. I don't think going into the future is such a good idea. The Industerials were huge in numbers, according to Magic9mushroom. The place would be eliminated. I do not know.
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