The sprites will be a lot harder to reverse by the looks of things, they're way diffrent than the cam files, those are in .ban files with a ton of other info.
Currently im just trying to get the background images from the cam files, only breakthrough ive had is that the image seems to be in 16x240 strips of data, seems rather werid to do that, maybe the psx LoadImage() function works faster that way, I know the 2048 thing was because of the cdrom read buffer size..
|