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Get rid of the crawling Slig????? I certainly hope you guys are kidding thats my favorite so far  Also If you wanna feel up the spot I was looking and I think you best options are either: A Meep, Snoozer, or Greeter Im thinking the meep would be easiest. Also how are you making these pixel character I could help you if want.
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Heh, don't worry, I won't remove it unless/until something else really good comes along.
This post is sort of important!
So, I was looking through Munch's Oddysee concept art at TOGG... I don't know why I hadn't before, at least not as extensively as I just did, but I'm super inspired now. I really want the map to be beautiful, and I don't want to take on something like that on my own. I think this part of the dream's creation would be best off as a group work.
Let me begin by pointing out that Furcadia is a VERY easy program to work with; all you need are the right ideas and the right skills. I'm sure there are plenty of both sorts of people in this forum. Even if you aren't skilled artistically, you can help. What I need are the hardest of the hardcore Oddworld fans who know what they're doing. I propose that we build the map together. If you're interested and willing to help, rest assured that there is a way you can contribute, and it's probably easy and fun. I need inhabitants of both the native and industrial world, as part of both will appear on the map.
As I said, Furcadia is easy to work with, and very easy to learn how to use (trust me... I started map-weaving when I was 12) but it's easiest to learn how if it's right in front of you. What I am proposing is that I release a sample map to anyone who is interested in helping. It's much easier for me to explain how to help and what to do from there. The map will be fully functional, it just won't be the piece of Oddworld it one day will be.
Think of this as a sort of poll (I don't want to create another topic for a poll, there are already two pertaining to this subject).
Should I go through with this and release an early version? If I did this, would you wish to join the 'design team'? I think this would be beneficial for feedback. The thing is, as I said before, avatars are easy to change--
maps are not as easy. If the layout is incorrect, it will have to be made again from scratch. So, it's best if the design is 'right' the first time.
Also, if I did go through with this idea, should I post instructions on how to get to the dream here in the open or keep it only to those who are going to design?
(This won't affect the progress; I'm still working on the avatars, it just means that it will be much easier for forumers to participate in map design.)
I hate to beg for replies, but I need simple input on this one.
EDIT: I finished the Scrab and Slig!
All that's left is to finish Elum and the Paramite and do the Glukkon and Vykker.