thread: Oddworld MMOSG
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  #28  
06-07-2007, 03:36 PM
Ajiellyn's Avatar
Ajiellyn
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The Dreamer
 
: Feb 2005
: Vega Baja, Puerto Rico
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I doubt I'd pay for any, but one thing: Is it worth wasting 1 of 8 spaces for the female Mudokon, since you've already got the male one? Surely that could be replaced with something more worthwhile? (maybe a Steef?) Nothing against it, but it seems a bit wasteful...
Perhaps also, Elum seems an avatar that would be more unique, maybe this is the sort that would be more likely to be a pay-for one? Maybe not, but that's just a thought. I'd have thought a Glukkon would be closer to a 'default' avatar.
Lastly in this area, is Crawling Slig worth it either?
I'm not deciding, these are just my opinions.
Nah, that's what I needed; opinions. On Furcadia there is actually another set of up to four more'free' avatars you can use called 'localspecies'. Free dream-owners get two, and two extra come as a perk you get for purchasing something called Silver Sponsorship. This means that for those extra two avatars, the uploader pays but the visitors don't. I was planning to put the crawling Slig and female Mudokon on these (I had nine avatars and not eight listed-- the extra one being the Slig.) Right now, I'm just trying to get the dream up with the minimum amount of working avatars. When I am 'done' with this project and I call it complete and call everyone over to try it, the work won't end there. I'll still be drawing and updating with new avatars because it isn't hard to switch them in and out. The female Mudokon is actually acting as a filler for the Musteline avatar right now. When I complete a new avatar, decidedly the Vykker, I will move the Mudokon to a localspecies and put the Vykker on Musteline in her place.

Currently (what will probably be there upon release):
1. Mudokon
2. Slig
3. Slog
4. Female Mudokon
5. Paramite
6. Scrab
7. Elum
8. Glukkon
Local1: Crawling Slig

Possible future:
1. Mudokon
2. Slig
3. Slog
4. Vykker
5. Paramite
6. Scrab
7. Gabbit (Or?)
8. Glukkon

Local1: Female Mudokon
Local2: Crawling Slig
Local3: Elum

Suddenly, with the note of the local avatars, we have one extra (local4.) I didn't mention this before because my goal is currently to fill the minimum of 8 as soon as possible, and I don't consider local avatars part of the minimum because they are not accessible unless I program them to be. Don't worry about me wasting space, it will be incredibly easy to edit the dream even after its release. I want to get the first version out as soon as possible (without rushing it) so I can take opinions and work from there.

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Paying for this sort of thing generally sucks, though. We should, like, take the Furcadia programming, and make our own program with less limited avatars and none that need to be payed for. Not really plausbile, but would be good.
Maybe Sligstorm could help in this regard? He's good at that sorta thing. We just need our own...thing. Yeah.
That's a good point, but I don't think it would be feasible to make a new Furcadia. If it actually happened, someone would need to purchase and maintain a server for us to use, and I have a feeling that might be a lot more expensive than what is required for the paid avatars. It's a good idea, and I agree, it'd be nicer to have something independently Oddworld, and if anyone knows how to pull a Furcadia-like MMOSG client off I encourage them to do it.

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I agree with Zerox, with only 8 avatars to work with they should be widely used species so nobody really has to fret over paying for it.
Is their a way for the optional color to be the female Mudokon? If not I guess just the 'male' Mudokon is good enough.
Also sense the Sitting and lying down position for Sligs is the same could you just make one a crawling Slig? Sure it wouldn't be its own avatar, but it beats paying for it.
I do plan to make the free species the ones that are the most widely used and asked for. Unfortunately, there is no way to make a female Mudokon out of the optional color. It actually might have been possible if it wasn't for a small color complication (read this if you're really interested I could have drawn the female's top to be another color, and if you didn't want it to show you could make it the same color of your Mudokon's skin and it would appear male. However, the color I choose to remap into the Mudokon's skin is 'hair color'... This color choice has a much higher variety of possible colors than the others (like 'fur' and 'marking' color) and it is impossible to look like a normal Mudokon without the possibilities that 'hair color' offers.

The sitting and lying down positions for Sligs are actually not the same (at least not anymore); when the Slig 'sits' it actually lies down, and when it 'lies down', it moves its gun and raises its hand. These awkward 'lying' position arrangements currently appear in most of the avatars I'm working on for use with GameSpeak, and I might keep them, I might not. Furcadia's avatars allow no frames more than sitting, walking, and lying positions. In the demo video, did you see the Slig raising its hand whenever it spoke? Putting up with Furcadia's position limitations, the programming I put in actually says, 'when this button is pressed, play this sound to everyone nearby, make the player lie down, then make the player stand up.' It when you hit a GameSpeak button it swaps quickly between the standing and lying positions so that the Slig appears to raise its hand. The Mudokon does this as well. Without this feature, (and I tested it without), it's hard to tell who is using GameSpeak. After the initial release, I'll see if there is a higher demand for lying positions that make more sense.
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I think a Vykker avatar should be added, we have a nice amount of Vykkers.
That's a good point, and now it's in my to-do list.

Anyhow, don't worry about the avatars I have coming for the first release as much as what I'll do after that. The 'future' list above has one free possibility for local4 missing, what should go there? And should Gabbit get in or something else?
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