That's a good question actually.
:
A. 'Predreaming'
....1. Decisions
........a)Map layout
........b)Avatar appearences
....2. Avatar drawing: 8 minimum
....3. Object/wall patch collection & editting
....4. Map Design
B. 'Dreaming'
....1. Patch Merging
....2. Map/Programming creation
....3. Marbled/buttons for interface
....4. Sound
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I'm currently working the most on A.2, which as I predicted is going to take the most time, but I've jumped ahead a bit. I completed a usable marbled and button set (B.3) and I've gone very far with the sound.
Sound so far:
Sligs have complete GameSpeak: Hi, Here boy, get 'em, freeze, BS, 'Smo BS, laugh, & 'What?'
Mudokons have complete GameSpeak: Hello, follow me, wait, angry, laugh, whistle (1), fart, whistle (2), & 'Okay'
Female Mudokons have the male mudokon GameSpeak with a 17-20% higher pitch.
Elums groan and howl.
Slogs bark and growl.
Paramites have complete gamespeak: Howdy, come on, do it, stay, attack, all'ya
Scrabs hiss and howl.
(All of the GameSpeak with the exception of the Paramites, Scrabs, and Glukkons (which I still need to do) was recorded from Abe's Oddysee or Exoddus at the most opportune moments (you might hear a trace of a cricket or background noise in a few...). The Mudokon voices were recorded from Abe's Oddysee. If you want these Gamespeak sounds for yourself, PM me and I'll email them over

)
Here's an update on the actual avatars:
Mudokon (male): 9/9 Positions,
Complete
Mudokon (female): 9/9 Positions,
Complete
Slig (crawling): 5/9 Positions 55%
Slig (walking): 5/9 Positions 55%
Elum: 4/9 Positions (45%)
Paramite: 5/9 Positions 55%
Scrab: 5/9 Positions 55%
Glukkon: 0/9 Positions 0%
Slog: 9/9 Positions
Complete
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Unless its too much maybe the Elum be in an more upright position?
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I don't know... I didn't see it as leaning too much; all avatars have to be skewed a little, so they're all 'tilted' when they arent' looked at isometrically. Wait until you see it in Furcadia if you plan to, and if you still think so I'll change it.
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What size is this gonna be maybe I could stick it on my site.
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If you mean the whole game, I appreciate the thought, but it doesn't need to be hosted anywhere. ^^' You download Furcadia (the client) and make your way to the place where the Oddworld part is.
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If you PM me Ill try to help you with as much as I can.
Thats about it for now sorry If any of this has been said yet, I'm lazy. :P
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Nah, it hasn't, but thank you for the comments

I'll try to start thinking of more ways people can help.
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If I ever get time (or, for that matter, can ever be arsed too) I might try to make a Meech ('cause they kick ass).
How many creatures and stuff will be added in the end? Off course, we want as many as possible.
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Avatar contributions would be awesome, but the Meech would end up as one of those avatars you have to pay to be. There is a limit of 8 free avatar possibilities, and they're all currently full, but I'm sure I'll have to add a set of 8 that you need to pay for just because of lack of space. Sligs and Mudokons of different classes and fashions need to appear as different avatars.
If I really push it, Furcadia's avatar limit is somewhere around 50, but some of the avatars are pretty costly. I'll see how people take to the first 8 first, and if they don't mind paying $2.75 a month or $25 a year to use the second set of 8 I'll start drawing again.
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Why do you say the Paramite is 'complete?' what's that supposed to mean? If it is, could we see it?
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It was 'complete' because I had drawn a Paramite avatar a long time ago, but I really planned on redrawing it (which I recently decided to do.)
The old Paramite:
Which leads me to post the next image of progress...

I'm really pleased with these two, I just hope the back-facing positions go so well
