You COULD check the site.
Anyways:
Protoss:
Zealot: Unchanged, except for the "Charge" ability.
Immortal: Replacement for Dragoon. Has special shield that activates when hit by high firepower.
Stalker: Dark-Templar version of the Immortal; has the ability to "Blink"; Teleporting small distances, to keep up with fleeing enemies.
Colossus: Ground unit that can also be targeted as an air unit. Has a cutting laser weapon. Great for killing masses of small enemies. Can walk up and down cliffs.
WarpRay: Robotic air unit that attacks with a laser beam. The longer it's attacking a unit, the more damage it'll do. Therefore most effective against units with lots of HP.
Phoenix: Light fighter, with the ability to "Overload"; Attacks all enemies in range, for a short period of time. Shuts down for a few seconds afterwards, rendering it useless and vulnerable to attacks.
Phase Prism: Mobile Pylon/Transportation unit. Can create a Psionic Matrix.
Mothership: Uber-unit. Can create a timetrap, units caught will be trapped in time; this makes missiles for example, will hang still in the air. Can also shoot a high damage "planet cracker", capable of obliterating every ground unit in range. Final special ability: Black Hole. Will create a small black hole, that devours all enemy air units within range.
Terran:
Reapers: Small arms infantry, capable of jumping on and off cliffs.
Zerg:
Banelings: The evolved form of the Zergling. The Zergling will increase in size, and becomes a bloated version of itself, filled with chemicals, which will explode on impact.
Nydus Worm: Functions as a Nydus Canal. Not much is known about this beast.
There, happy?
__________________
I'm watching you...
:
- You're a dick, Mojo.
- And you're still a dick.
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