I must say, the chime that plays when you discover a secret area/rescue a mudokon is a lot better (and less annoying) on the PSX version.
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Bullet Magnet: If you are talking about the game ender - the first portal is bad ender and the second one is good ender. For the good end you need at least 150 muds saved.
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So it gives you the bad ender no matter what? How do you get there? Does that trap door not open if you haven't saved enough?