thread: The OWF Game!
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  #41  
05-08-2007, 10:18 PM
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Gretin
Clakker Relic Miner
 
: Jan 2005
: Lost in Space
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Gretin  (167)Gretin  (167)

Hey, it's only been 2 days! And I haven't posted because a) there hasn't been a heck of a lot to post about and b) my post was the last one.

My progress during weekdays will be somewhat slower than on weekends, due to the fact that I'm working full-time (8:30 to 5:00) Monday to Friday, plus I have part-time study and then there's my personal interests, but don't worry, the game is being worked on.

And just so you know I haven't been doing absolutely nothing, here's a run-down of what features you can expect from the demo now that I have it all set-out:

Sprites will be taken from the Megaman Zero series. Mainly because sprites for it are readily available and mostly contain what I want for the demo (of course, when we start work on the real project it will have custom sprites, but as I said; I'm no spriter so I need something to work with ).
I'll be setting it up so you have movement like the Abe games, however, so that will mean walking and running, jumping, and running jumps, rolling, and running rolls (except that "rolling" will probably just use Zero's dashing sprite - or I may just spin a certain sprite around, which would you people prefer? ). I'll also be setting up ledges to hoist up to (there are sprites that will suit this perfectly) and I intend to put in shadows too, though if they take too long I may take them out for this demo.

Sounds will probably just be from wherever I can get them, and the music will be a custom track to show off what the dynamic music will be like The track is already nearly done, so that's some progress that's not simply planning (though planning is important too! ). I'm also intending to put in doors which will take you between background and foreground, and I'll put in switches to open and close these too.

And I think that leaves me with enemies and mines as the last things I'm planning to put in this demo.

So yeah, if you guys are patient, there's no reason I can't show you all of this when I give you the demo, but if you'd rather it be done sooner I can trim off certain features - it's really up to you.
I'll be leaving applications open until the demo is released.

Gretin out.

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