thread: The OWF Game!
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  #11  
05-04-2007, 01:48 AM
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Gretin
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I think something along the lines of what WaterMelody said is the way to go with sprites, just have two main base sprites and small additions for the individuals. If it was done like that, we'd really just need two basic sprite sheet for "member characters" and then just sheets of all the added parts (Ultima Online is one game I know of that uses sprites in this way, though for a game like that it's a must to have parts that can be added and removed ). The only trouble with that is making the added parts fit well, you'd probably either need to make them over the top of the base sprites and then remove the base, or use software that has layers and put the base sprites in a lower layer and draw the additions on the top layer. But the finer details like that can wait.

As for GameSpeak, while it's a nice thought to have each member having their own voice, it's not really feasible because some members won't have microphones or anything It wouldn't be much trouble to program it in, so I'd probably have each character have some variation to others, but yeah... we can't really give every member their own voice, so it may be better to not do that at all. We shall see!


But, just because I don't think I made it too clear, this thread is mainly for the sake of finding out how much interest there is in a game like this, and who is willing to help. Once I have that information, I'll probably open up a forum on a free site (e.g. invisionfree) that is only for development purposes, and thus only those who are working on the game will be allowed in. (mainly to avoid clutter) And I'll probably get two threads here, like Munch's Master suggested, one for the development team to post updates for everyone else to see, and one for everyone to put ideas forward.

But these details like story, sprite style, sound effects and everything can really be decided on the development forum once a team is actually put together - which is the main point of this thread.

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