Skillya, that’s a brilliant piece of analysis. I don’t disagree, but I’ve never felt strongly the same way. There was always a nagging feeling that the SoulStorm Brewery levels didn’t really feel unique or epic enough to be the climax of Abe’s solo adventures. Mostly, though, it’s annoying when you want just to have a stab at Zulag 13, select the Brewery from the level select menu, and realize you have to work your way through several paths beforehand.
I felt the music for the Brewery level was perhaps the weakest of the Abe games, both atmospherically and emotionally. There is a lack of story driving the gameplay nearing the end of the game, but this isn’t very different from Abe’s Oddysee.
/me finishes picking Exoddus apart.
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