I really can't say which one I like the most. AO had the most depth; AE had some improved gameplay and had great new environments; MO carried the torch nicely; SW gave Oddworld a sweet, new, western look.
Now, I have only fully explored AO and AE, so my opinions on MO and SW may be a tad unjustified.
To Skillya: I actually liked the arbitrarally placed game tools and such. It allowed you to use your imagination a bit more in trying to make sense of why things were the way they were. Well, that's how it worked for me at least.
Last edited by used:); 04-26-2007 at 05:16 PM..
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