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  #37  
04-21-2007, 03:55 PM
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Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
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AO: I loved the native levels, but pretty much everything on that game was fantastic...

AE: Necrum. I also loved the vaults because you can possess scrabs and paramites, but they just aren't as iconic as Scrabania and Paramonia (which we mus return to in future games!). The Slig Barracks was a brilliant environment.

MO: The opening levels and the paramite/scrab levels.

SW: Taking on the the Water Plant and the occupied Opple Farm was brilliant, as was employing stealth tactics on the way into the Junkyard. I also loved the de-pantsing escape, assaulting the Wolvark docks and defending Last Legs and Dusky Hollow (was that the grubb Village or the Clakker town you escape from?).
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