The original vision of MO wouldn't be able to run on PS2 acording to OWI, so they switched to Xbox, but then they were pushed to be a launch title and had to rush the game. Finally the game came out but it wasn't the original vision. And I have to agree it could have been handled by the PS2.
For SW it's something different, they developped the game with the fact it was going to be Xbox exclusive in mind, as they had an exclusivity contract with Microsoft. Then Microsoft dumped them and they had to switch to EA, but EA they couldn't do the port because the game was totally scripted to pump 100% of the Xbox resources.
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