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  #15  
03-30-2007, 01:11 PM
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Wil
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: Apr 2001
: UK
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I was very impressed by everything Fangus was aiming for, once I knew it wasn’t Oddworld and I could completely forgive the more ‘Earthly’ designs. It was dark, very dark, which what I love Oddworld to be. It was politically intense. It was, like Xavier says, a game for ‘hardcore’ gamers. The last third‐or‐so of Stranger’s Wrath was meant to really appeal to the hardcore FPS fans, but of course they got bored before the end of all the bounty hunting.

Also, I remember Lorne telling me and Xavier that he never sanctioned those weapon designs, and they were just pieces of work done by Silvio knowing they wouldn’t appear in the finished game.
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