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02-18-2007, 12:54 AM
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OddjobAbe
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Slogs - a Slig's best fiend?

I notice that in AO and AE, Sligs can order slogs to do their bidding. However, in MO, the first slig has several slogs with him that do not harm him, but in the sloghuts, put a slig wth a slog or a slog with a slg, and the slog kills the slig. I've been through a trial and improvement method about this, and still can't come to a good conclusion or explanation. I'll try harder, but the closest i've got to a solution is:

the slogs are 'held captive' in pens. We know that the slogs are'nt really in captivity, they're just being 'looked after', but a slog will feel angry being confined to a pen. Also, some slogs are let loose on the floor of the hut on the interior. This means, they are exposed to any hazards, and may realise this. Therefore, the slogs are angry with the way they are treat and feel the need to attack the industrialists doing this to them to take out their anger.

I have come to no better explanations than that. Anyone got any better ideas? If not, what do you think of my explanation? Could it be possible? Or do you think that you have a better idea? I would be grateful for any useful posts, as this problem has been bugging me for a while. It is not just the Oddworld games that are puzzle games. There are puzzles beyond the solution to finishing the game properly. Puzzles like this, or could they just be mistakes? Let's see what you think.
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