Used, you don't have to talk like everyone who dosen't want any additions is still living in the Stone Age. You'll probably insult me for saying this, but don't be so pissed off that we want something you don't.
And Snuzi, I've thought about this, and I think that we'll have to eventually expand if we want to ultimately keep OWF going, or else we'll join the long line of forums that were popular in their day, only to finally become silent when the interest in it's subject dried up.
Still, I'm kind of torn between expanding and staying stricly Oddworld. On one hand, we could receive many more members by expanding our games to discuss, but then we'd get people who would thrash the Oddworld areas apart, calling it an old, obsolete, or just downright shitty game.
On the other, we'll be running a serious risk of eventually becoming a graveyard. One series and company can only be interesting for so long, until it gets dull and people lose interest. I think that this generation of OWF members will be the last if we don't do something soon.
Then again, I could be spouting bullshit, as usual.
So, if we did expand, I'd perfer that we keep the two sections seperate, to protect the Oddworld part of this place.
Mega-edit:
First of all: Icono, there is an edit button for a reason, unless you deliberately posted three times just to bitch at my comment on your post count. Don't triple-post, or people will take you less seriously.
Second: Apparently, you didn't realize that my 20-post thingy was intended as a compliment. Even at 20 posts, you had enough balls to suggest that we don't stick completely with Oddworld. As I said before, I applaud you for having te courage to do that.
Third: Don't get pissed off because people don't see it the way you do. That's an easy way to get people to dislike you. Except if you're Hobo. Then people think you rule. Just state your thoughts and why you think them, and people will respect you.
Fourth: I lessthanthree (<3) Halo, Physconauts, but I hated Morrowind, as well as Oblivion. Sure, Oblivion was gorgeous in every way, from weapon design to enemy appearence, to textures, to NPC behavior, and almost all the little details, but overall both games were generally lacking in plot (OMG ANOTHER EVIL CULT WANTS TO BLOW UP TEH PLANET AND/OR BECOME A SUPREME GOD!!!11!1) Also, it got boing after you finished the main quest and got all the best stuff. Nothing was really a challenge after that. Plus, the Items you got for winning sucked ass. I mean, in Morrowind you got retarded ring and in Oblivion I can only remember kinda feeling bad for the king's son that he was dead. And sorry if I just spoiled the ending, but you kinda saw it coming.
I won't even delve into how Oblivion's 'final battle' was soul-crushingly dull. And the daedra god guy was remarkably easy to beat. I spent the whole game anticipating a huge, full-on insane battlefield where the god would be like an unstoppable juggernaut. What I got was a few soldiers fighting some clannfears, and a giant red leg. It was like a normal battle, except the guards weren't trying to kill me this time, and someone had left Godzilla's left leg in the middle of the road.
Halo 2's ending was better than Oblivion's, imo.
Last edited by mitsur; 02-17-2007 at 08:15 PM..
|