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OK, let us clear some rules up. Laser, the fact that your character has a bahaviour that allows him to kill anyone is rather considered a little exterme. If your character wants to kill a ton of Mudokons at random, at least don't give him the dangerous chemical. That would make it unfair for anyone who uses Mudokons because they risk death. And that is God Modding. So I suggest calming your character down just a bit to allow him to have a deep, but non-active anger against Mudokons, or get rid of the chemicals.
@OddjobAbe: Well, pretty good, but I don't believe there was any Sligs being bred in Rupture Farms. Also, I don't think it is OK to have possessing powers, unless the people being possessed are OK with it.
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Where were the sligs bred? I didn't know that they weren't bred in their working facility. Once I find ouut wher sligs are bred, I'll change #0012's profile. For now, I'll just change it to slig barracks. Also, Goshhe doesn't know his capabilities, so he won't be able to use his powers. He has no idea that he has these powers. I do plan on Goshhe finding out about his powers, but if I have him possess somebody, it will be someone I created. I do plan to have him possess #0012 at some point, but late on in Goshhe's part of the rpg though. Also, I hesitated on Goshhe having possessive and phsycic powers, but I thought: 'Abe possesses, so what makes him so special that he's the only mudokon who can possess?' But like I said, there's no danger of me power playing, or controlling other people's characters. I always play things by the rules. Without rules, there may be a little more fun, but a lot less control, and that's the thing I love about rules-they keep things under control.