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  #34  
02-06-2007, 06:20 PM
skillya_glowi's Avatar
skillya_glowi
Outlaw Shooter
 
: Dec 2005
: Behind your back
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skillya_glowi  (54)

The big fat PROBLEM is, in my opinion, there's absolutely no way that a movie can have the same feeling as a game. They're two completely different media (although they can intermix (heehee I made up a word) sometimes). But they're just different. It's very, very, very hard to bring movies up to the same level as videogames in regards to immersion, and I trust in what Oddworld can do and all, but I just don't think they're up to the challenge just yet. No film producer had done it before, imo.

'Sides, a film gets old after a while. You watch it, you like it, you watch it again, and on it goes until you know exactly what will happen next. With a game, though, the way you play it can always change. That's the big difference between the two media as I see it.

And then again, why make the change at all? Those people who became Oddworld fans from getting to know the real Oddworld won't be the same as the fans who get to know the movie Oddworld.
If it's a matter of money, I'm completely befuddled at why Lorne needs a financial boost.
He's got an authentic submarine door for his booze cellar.
Honestly.
Well that was back in 2004 but still...
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Last edited by skillya_glowi; 02-06-2007 at 07:26 PM..
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