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  #20  
02-02-2007, 12:07 PM
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Slaveless
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: Jan 2006
: At a thearpy session.
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Seems be interesting to me. He feels so strongly against what the game company has brought itself down to.

Now to respond to Skillya, I think Lorne is trying to prove a point, rather than a flopping point of view. He is trying to say that entertainment can be a tool to reach and touch the media more than most. When I saw 'Rwanda Hotel', it was a powerful feeling to see a story that was being told. And a sad and dark one at that. I think I agree to you that Oddworld isn't a mear game, but a world, yet I think that how that world is told, shouldn't be live on your game system. Oddworld and the like are stories that need to be told, to set a little light on some people's minds. I believe that Lorne feels that in order for his stories to be told, he needs to branch out to new audiences. I mean, I practically don't know any friends that feels the same way about Oddworld as I, (except for my grandmother) because the current trend is to find games that you, not to tell you a story! People who see movies are a bit different. A lot of people want to see a nice story. People can see a nice story on a movie. Not really for a video game, because it doesn't have a repution for that. But if you can get people to understand the movie, maybe you can for the game.

So what I'm trying to say is that Lorne still knows about the Oddworld games we love. He just doesn't that want to have to go and make games that will eventually won't be able to make his stories possible. With movies, he can still make games that people had liked in the first place.
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