Courtesy of
OddBlog:
Quote:Originally published by
OddBlog
Lorne Lanning has elaborated on his motives for shutting down Oddworld Inhabitants’ game development team and moving to Berkeley to concentrate on CGI feature films.
Edge Online has published ‘
Why Oddworld’s Lorne Lanning gave up games for movies’, taken from the Christmas 2006 issue of
Edge, in which Lorne talks further about the potential of games as a medium for storytelling versus its technological drawbacks, its differences from the Hollywood production model, and the roles that customisation, community, and the transfer of ideas have in entertainment’s success in competing for people’s leisure time.
Speaking briefly on the upcoming film
Citizen Siege, Lorne says:
I don’t want to get too much into it, as it would just open up speculation—it would be kinda like all the speculation when we closed the studio—‘Lorne Lanning quits games!’ again, y’know? And how people say I’m confused because one day I want to make games, the next day films… I’d love the details to only start emerging when you’re watching the trailer.
There’s no new news of either
Citizen Siege or an Oddworld film, but this still makes a good read. Although Lorne has spoken about a lot of these ideas before, especially recently, I’ve never seen him elaborate on the subjects quite so much. There’s also a nice photo of Lorne sitting outside what may or may not be his new eco‐friendly house. Thanks be to Xav for spotting it.