OOC: I have always attempted the idea of a map of West Shrubton, but I never found it to be going to be done every well. So much of West Shrubton has not yet been discovered. I have the basic concept, but trying the camps that the Sligs have set up, the Slog Containment units, the watch towers Sligs have set up, the clearings, etc. are hard to do. I don't want to use color pencils since that would make it messy.
IC: Slurp 1 was still confused. He replied, "Does that make much a difference? We already know that the Sligs are in different areas of our home, like in the ones in the strange tree and the ones in the forest. Besides, Paramites are about. They would sense us and kill us at sight, letting our position out in the wild. Paramites are by far the most populated we have seen in this forest. They will stop at nothing to get their hands on food. They should be able to eliminate most of the tribes of Sligs, yet the only trouble is that they also slaughter Mudokons. I need to protect them. They should be in an area, but they are still attacked by Paramites anyway. They survive, but the Paramites sure are annoying.
And shouldn't we need a full course attack if we are going to attack the leader? And why needing to know what they are planning? We already know they want the cave I use to live in. And that they are attacking us. What else is to know?"
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