thread: Slig Project
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  #17  
01-12-2007, 09:52 AM
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Psyke
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: Jan 2007
: England
: 69
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Psyke  (10)

Hah thanks for the comments everyone!. Munchmaster. it's not so much of a game rather than vitual reality. there are no goals it's just really what you want it to be. people have made areas designed for fighting and such. heck even me myself loves to play Duck hunt (( snes game )) on second life with a friend

and those sounds would be brilliant. be it from any oddworld game or not just aslong as it's a slig :P
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