I think that the only thing I didn't like in AE was that there was a lot of backround music, even when nothing was really happening. I liked the whole silent, dark theme in AO, which made the game almost reflect on its true beauty, where as AE made the whole place like this whole clattery machine. I also disliked the fact that secrets were easily pinpointed by bottles.
Yet in Abe's Exoddus, you could be several kinds of characters, like Paramites and Scrabs, not just Sligs. Also, GameSpeak expanded here, which made the game more interesting that you could do more with Mudokons. In Abe's Oddysee, everyone was against you, which at the same time is a pro and a con.
So in all, I liked the themes were beautifully given life in AO and in AE. So I have no favorites. Just thought I might make that clear.
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