I'm going with Arxryl on this one. The storylines were really good on the perpective of telling a nice story, but also really focused around their orginal conflicts. Even the original MO storyline was great beyond reason.
But I do believe that we can all agree that the Oddworld storylines are better than most video game stories.
On the subject of Munch's Oddysee, I am really starting to think that the plot of the orginal one was really complex, maybe a little too complex. I mean, the conflict would be that Munch needed to save his race from extinction. Yet the plot would jump everywhere. Munch would use his experiment powers of obtaining strength and his ability to talk to wildlife to get him far. He would also be helped by his friend Abe to get him into the factories, communicate with other natives, and get his personal guardain. They would also try to get the last can of Gabbiar by making an idoit raise up to the top, by wiping out his competion by restoring Mudokon villages, detory nearby factories, and eliminating work forces in the factories. Yet they would have to watch the progression of Mullock's trial, access Rupture Farms, save Sam, and save many other natives. Eventually this all leads up into the conclusion that we all know.
Kind of seems like that this truly is an Oddysee. Now why did I bring this up? I don't really know. I guess I was trying to point out all of the things that MO could have really had an interesting story. Yeah, but like Doggie boy had said, no use for crying over split milk.
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