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11-07-2006, 10:58 AM
Patrick Vykkers's Avatar
Patrick Vykkers
Right Wing Wanker
 
: Jun 2006
: New Zealand
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Patrick Vykkers  (12)

Well, we do have information on Oddworld creatures heights, based on a chart from MO. Unfortunately, since TOGG seems to be down, I can't get it up. They were about half to 60% of the average male human adult's height.

Lets look at numbers. It's understandable on an old pre XP computer to restrict Sligs Inhabitants to about five at most. But on a next generator console like the Xbox? A heavily guarded facility generally has around 60 Sligs, 20 Big Bros, and 3-5 Snoozers. Given that the Magog Cartel appears to be virtually be its own government, surely the extravagantly rich Glukkons should be able to afford more in the way of security?

Flubco is a huge facility, probably several square kilometers wide, and Glukkons are rich enough to fund a private army.Sligs, based on their overall attitude and general game appearances, don't seem to be payed much, and Mudokons, who would help make their equipment, aren't paid zilch! So why would an evident millionaire, the CEO of Flubco, not get his private army?

A possible explanation could be legality. Perhaps Lady Margaret does not want her little ones growing too powerful and challenging her. But why would they? Glukkons are intensely obsessed with pleasing their own mother (Momma's gonna be so proud!).

However, I'm probably operating on argument from ignorance here. A few Glukkons probably don't represent an entire species attitude to their mother, much as a few humans don't represent their entire species political views. For instance, if Molluck is so attached to Maggie, why would he not accept her punishment, as justice? And even if we discount the forces of Glukdom, we still have some of Oddworlds other known powerbrokers, the Vykkers, to discuss.

Vykkers are dangerous to the Magog Cartel. They are almost as powerful, almost as rich, and even more heartless. Also, Vykkers do not have any dependancy on a queen, or even each other, due to their hermaphroditidity. If you killed all Vykker but one, the population would probably be replenished to a thousands in a few years. However, Vykkers only have armour, which could be pierced by concentrated fire, Lil Hackers, which will compete in an age where anything less advanced than a lightsaber in hand to hand is virtually useless in combat, and Snuzis, which are not designed to be lethal, and may not work on human bloodstreams.

Also, the Magog Cartel has not shown any evidence of nuclear technology or nuclear weapons. Once again, it may be an argument from ignorance, but at least they do have some special advantages.

Low guard wages. As aformentionedly discussed, Sligs seemed to be payed a pittance. They are "leased out" at birth to various Magog establishments, which would seem to imply they have no choice in the matter, and may even be slaves. In which case, wages aren't a concern at all. Sligs seem to regard ammo, guns, and beating Muds as their payment, so the all important finances of the Glukkons are safe. For now.

As has been previously discussed on this forum, Sligs seem to wield a combination of a machine gun and shotgun. This gives them an advantage over regular human weaponry, which is nowadays mostly just rifles. Sligs can fire fatal shots at fast rates without even breaking a sweat, and they love it too. Some Sligs, like those in the Slig barracks, seem to be elite snipers, albeit not those that are conservative with ammo or noise. They fire at incredibly fast rates, approaching those of a vulcan gun. A few of these elites on a high rock (think Taliban-style desert ambush) could completely annhilate several human squads.
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Last edited by Patrick Vykkers; 11-07-2006 at 11:01 AM..
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