Why're game ratings higher? Control.
In a film, if something violent happens you didn't cause it, you may not have wanted to see it. It's not caused by you and so it's impersonal.
Playing a bit of GTA. Oooh yeah i just popped that guy's skull open using my bare penis! +100 points. Not only control, but rewards for the violence. thus encouraging it.
Trust me, i'm a psychologist!
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