Next update will be stalled a bit, because I'm recoding movement from scratch. The existing movement system was far too complex and buggy. (Level loading still works the same, so any existing stuff you've done - not that there's much you can do - will still work)
Edit: Disregard, the new version is here.
Last edited by ZANGG; 10-15-2006 at 10:40 PM..
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