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  #16  
09-27-2006, 11:27 PM
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magic9mushroom
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: Apr 2006
: Australia
: 677
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magic9mushroom  (20)

Industrial: let's see, RF is a bit dangerous and smelly, the Mines is a bit dusty, Feeco is full of train smoke (look at the Southern Cross debacle), The slig Barracks is unsafe as I could be mistaken for a target, Bonewerkz has too many hungry Dobermanns on steroids, Brewery doesn't exist anymore. Any place that hasn't been covered in a game is at risk of terrorist attack, so I have to say Vykkers Labs(a different franchise of course).

Native: Paramonia, for the same reasonsas erveryone else, although it might be getting a bit dangerous around the Temple with recolonization and all.

About the Vykkers Labs decision, I would make use of their technology to volunteer for an upgrade to a photosynthetic superintelligent organism that can do all the same stuuf as a TX terminator, and then I would fill up oddworld with asexual offspring in an outburst of reproductive ecstasy.

Crazy bastard, aren't I.
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Why? Why would anybody have any problems with a mad scientist who wants to take over the world, remove Homo sapiens as the dominant species and live forever?

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