Yeah, that's the annoying hidden area somewhere within the Scrabanian temple where you have to rescue this single Mudokon by avoiding a scrab, leading him into the next screen before having to climb up a ledge, avoiding another scrab and a floating mine, in order to chant to rescue him. And if you didn't get the timing EXACTLY right when climbing the ledge by the mine, you'd die.
Anyone else remember that area? Perhaps my most hated hidden area in the game except for the one in Stockyard Escape where you have two Mudokons next to a bomb, and two sligs on both floors. . .
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