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  #30  
08-23-2006, 10:26 AM
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Zerox
Outlaw Mortar
 
: May 2006
: Um...RealWorld?
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I haven't played 3D games (I STILL hate the move to Xbox...gits), but I doubt I'd like them so much. The odler ones were what I played, and I loved them for almost everything about them, but the gameplay was one of the best parts. I don't know if the same sort of thing would work so well in 3D. Plus the posession system seems different. Plus, I can't see Abe being strong enough to lift another Mudokon or a Slig in it's heavy metal pants. Humans find it difficult to lift another similar sized person, but Abe can toss them, for pete's sake. I thuoght Mudokons were meant to be WEAK.
SW...may be good, but obviously it would play far differently to the other styles. Maybe different from my liking...*shrugs*. Is it anything like Ratchet and Clank? I may have thought so, even if only roughly similar.
But...l,ooking at it, SW's creatures are all...well, human, really, which defeats the object. Almost no animals, but lots of sentient, talking beings. Plus Clakkers are SO uninventive. Gay looking things.
I'd like to see more 2D games, maybe with Munch would be good. And swimming and diving sections with more water creatures, like Sea Rexes acting roughly like underwater versions of Scrabs (big, mean, fast and hungry). 2D would work with that too.
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