You know, they changed a lot of things in MO compared to AO. Scrabs and Paramites are different, for example. Possesable Slogs. . . Heck, Abe doesn't even walk or jump the same as he did in AO and AE. And these are things I've either noticed in preivews or have been told by friends 'cause I haven't played MO yet. :P
It seems Windmills are yet another of the many oversights they made. Wasn't MO made with many different people on the OWI team anyway, compared to the first two games? And isn't that one of the reasons it wasn't as good as it should of been?
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