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Meh... maybe I'm just really excited because of its application to the world of animation. The gamer creates and textures their own creature, and the game rigs and animates it. That's nothing short of innovative. You can say it's overhyped, because really, it already is, but the game's merits as a technical achievement cannot be denied.
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Which pretty much means it is PC only... Or the customisation is much less extensive as first intended, much like Oblivion's facegen.