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  #44  
04-25-2006, 10:16 PM
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Nate
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Rainbow of Flavour
 
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I think the limited choice of weapons to take them alive is a great part of the design. It's very easy to kill them but, it takes a lot more skill to capture them alive where you only have two or three weapons to use.
Except that I don't need to experiment much at all beyond those three ammo types. It takes no skill beyond coordination to be able to whack them repeatedly.
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