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  #55  
04-07-2006, 09:00 PM
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Symphonium
 
: Jun 2005
: Tranquil Vestiges, PA
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Industrial Character ftw!

I think OWI's next move in games should be trying to combine the lush spiritual native feeling of AO with the exciting and immersive industrial atmosphere of AE and not let it turn out as a dud like MO.

To be honest I think it would be awsome to be able to play as a Glukkon or a Slig fighting the system. It would also push the storyline a good step ahead to where it needs to be.
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