Since I'm too lazy to load a scanner, I'll just tell you them.
Drats: See Grubb Migration.
Vytigi: The creatures that are powerful mind monsters. Related to the Oktigi family, but just doesn't like industerials. Raise the young glukkons.
Tows: The mixed breed of tigers and cows. They are monsterious creatures, with the fur of a tiger, the mixed face of tiger and cow, four arms, and an utter.
Slags: The lost family member of slog family. They are very inteligent, unlike their cousins. They also produce high amounts of radiation power, which can power an entire factory. Because of this fact, many factories kidnap them. But since has been going on for longer than mudokons have been in enslavement, there are only 4000 left. 420 remain wild.
Leons: The lion people. They are beasts with small arms, that in industery, have heavy and over sized gloves. They satnd up on two feet, and are only a few inches taller than mudokons. Leons are one of the best surcurity force on Mudos, but aren't commonly known for working for glukkons. They work the Vanirks, which are more suitble for paing their over priced salaries. Work often in eletriconics factories.
Vanirks: The second thing that makes glukkons squirm. The Vanirks are goatish, frogish people, with ear spilting voices. Any of them can force you to buy their new hearing aids. Their jobs usually consists of being in charge of any kind of plant. They thing sligs aren't effective in sercurity, so they hire Leons. Since they stand on 4 legs, they have adapted to shift their spine and shoulders, to make arms, at occasionly. Some buy the unused glukkon arms.
Fawls: The giant beetle hawk people. Fast and extermely vicous. However, they are extermely dumb, that they relay on insticint. For over 160 years, their population of those that aren't mind controlled is 1/20. The rest are controlled by a certain guy I haven't mention yet.
I'll finsih my list soon.
Last edited by Slaveless; 04-04-2006 at 04:02 AM..
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