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  #24  
03-06-2006, 02:43 PM
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Sekto Springs
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: May 2003
: In the smile of every larvae.
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Thing is one of the things that made the 2-d sligs special to me was that they had a special language that I could not understand(at the time), in game.
Sligs in the old game were a lot more animalistic in speech. The word 'freeze' sounded more like "fweep!" Along with those toad/cricket-like gargles and robotic murmers.

Take into account the mask which most likely plays a part in the Sligs' unintelligibility. The words are muffled, they almost sound like they're being projected through a built in sound system.
Sligs voices always reminded me of throat cancer victims, how they have to hold a vibration amplification microphone to their gullets to make audible speech. Perhaps Sligs have the same sort of problem, only it's a genetic trait. The same type of microphone is built into the mask and tucked deep behind the mass of tendrils sticking out of their face.
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