The problem with combining both Abe's Oddysee and Abe's Exoddus into the one movie is that the conversion will not be a smooth one. I realise we all love both games, but you have to look at this from the perspective of an audience and scriptwriter.
Your average movie follows a three act structure involving the set-up, confrontation and resolution. During Act I you grab audiences attention (escape from Rupture Farms) as well as introduce characters and the like. By the end of Act I, your first major plot point should be made (Abe must shut down Rupture Farms and to do so needs the hand scars). Act II consists of two halves and the overcoming of the first plot point - in this case Scrabania and Paramonia - before leading on to your second major plot point (Shrykull). Finally Act III is spent resolving the film, usually by building things up to a dramatic climax (in which Rupture Farms will be destroyed) before bringing things to a nice satisfying close (Abe's ceremony).
Now if we combine the two movies, the problem essentially is that the movie moves too fast, with too much happening and we have the destruction of Rupture Farms and our resolution right in the middle of the film. By this point audiences are either thinking 'what the hell?' or 'arright, that wraps everything up'. Suddenly we're introduced to the Weirdo's and Necrum and find out Abe has to go on another journey. People are just settling down from the destruction of Rupture Farms and now the movie feels like it has no where else to go and the following is simply irrelevant to anything else that's just happened.
To me it just wouldn't work. You need one movie each to portray the two stories and whether or not OWI decides to do so is up to them. As it stands, I would rather be seeing one or the other in movie form than a joining of the two. Nothing more frustrating than watching a movie and feeling unsettled because the film keeps on rolling long after the story should have ended.
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