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  #29  
12-22-2005, 01:48 PM
Kimon
Outlaw Mortar
 
: Jan 2005
: Brooklyn
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As opposed to the scenery in SW, MO was drab and boring.

Also, the only well-done designs in the game were that of the characters (and the airship, I suppose). The levels were largely uninspired for a company such as Oddworld.
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