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Strictly speaking, people didn't want platformers when AO came out either.
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I don't know about that. Just off the top of my head, 1997 was the release of Tomb Raider 2, which was quite a popular platformer. It's certainly true that
2D platformers weren't in demand.
Cullen, a platformer is any game whose primary gameplay is the navigation of series of platforms and obstacles/enemies.