Could you guys get back with the subject?This topic's not about religions!
As far as I know,I think the two first games could make us nervous because it was screen-to-screen.You couldn't see what was lying ahead,meaning if you ran like crazy,you could end in a deathtrap.MO and SW didn't get you this feeling.You always had the chance to avoid traps,so you didn't really need exellent reflexes.I've been more nervous in previous games because we couldn't see what was coming unless you were in that screen.
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"Who said mudokons couldn't be evil?"
Jaran The Dark Mudokon
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