Dave's level walkthrough based on memory:
Gather all the spooce in the area before going to the platforms.
Send Munch, loaded up with Zap, to clear the platforms in the water.
Put Munch back by the SoBe vendo.
Send Abe across the platforms, gathering spooce as you go.
When you get to the bridge, go towards the fencing on Abe's right, and jump a low fence nearby. Abe should be more or less safe from gunfire, but keep moving to the next fence and jump it.
Collect more spooce, and switch to Munch. Have Munch drink from the SoBe vendo, but switch to Abe before the birds spin around his head. This will recover Abe if he took any damage.
Quiksave.
Have Abe stand on the first platform near the transformation shrine, and chant with about 5-7 spooce.
Send the orb across the minefield, and possess a slig. Try to get one with a gun. DO NOT ATTACK any sligs yet.
Climb the platform as a slig and pull the lever, opening the gate.
Go across the bridge and down the hill. Start attacking these sligs. You'll probably lose the slig you are controlling, but you have plenty at your disposal.
Repeat the process with the other sligs by the platform with the lever and SoBe, saving whenever a slig is wasted.
When the sligs in the area have all been cleaned out, jump to the platforms with mudokons on them and throw them into the little cleared space in the middle of the minefield. Make sure they aren't too close to the mines.
Send Abe back the way he came, to the bridge. Take Abe across the bridge, and have him throw a bomb onto the mine field. Staying safely out of the range of the explosion, follow the empty field and speak to the mudokons, getting them to follow you. Be fast! The mines regrow.
Save when you have both mudokons with you. If any mudokons around the shrine aren't tomahawkers, feel free to upgrade them.
Throw the mudokons over the fence, and take them with you to the next fence, and over to the bridge.
Cross the bridge and bring all your mudokons to the transformation shrine. Upgrade to mudarchers.
Munch time! Bring him to the bridge, and have him climb down the hill to the chant circles.
Have Abe bring his mudarchers over to the chant circles and tell them to work.
The gate will open, and I'm not sure if the exit pads activate right away or not, but if they do, simply have Abe carry Munch onto the pads and ignore the shouting sligs.
Ta daa! Level complete!
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