View Single Post
  #4  
06-23-2005, 01:58 PM
Doublehex's Avatar
Doublehex
Zappfly
 
: Jun 2005
: North Carolina
: 14
Rep Power: 0
Doublehex  (10)

Industrial Facilities



RuptureFarms A one-stop slaughterhouse for all your carnivorous needs, RuptureFarms is a meat-whacking wonderland where the precious sacred animals of Oddworld are packaged as novelty food products. When profits took a nose-dive, CEO Molluck the Glukkon hit on the idea of turning RuptureFarms’ Mudokon labor force into New n’ Tasty meat cakes. Spreading misery and making some Moolah besides … what’s not to like?



SoulStorm Mining Co. Just because they’re dead doesn’t mean Mudokons can’t contribute to the bottom line. Glukkons mine the bones of dead Mudokons for Brew, too! Who cares if it’s a sacred burial ground? The blind Mudokon laborers don’t even know what it is they’re digging up … what a bunch of saps!



FeeCo Depot Transportation hub of the Magog Cartel. Hey, all those trains gotta go someplace! The Magog Cartel is a far-flung enterprise only dimly understood by it’s managers, and without a string of FeeCo Depots to stockpile critical resources, the whole thing would go kablooie! Each Depot is a labyrinthine warren crammed full of crates, crabby Slig commuters, furtive escaped Mudokons, and lost luggage.



Boneworks Mudokon bones really are a wonder … so many products, so many uses! Bonewerks is where the magic happens. Why waste Mudokon bones propping up Mudokon flesh when you use them for explosive bone powder or even more explosive SoulStorm Brew? Bonewerks can take a train-load of decaying Mudokon bones and convert them into useful resources in a jiffy! Bones still inside a live, kicking Mudokon? No problem … Bonewerks will split ‘em up (for a small extra fee).



Slig Barracks Where do Sligs go to swear, sleep, scratch, smoke, and spit? Besides their workplace, that is. Why, the Slig Barracks, of course, where a Slig can be a Slig. Within these stained steel halls, Sligs can earn their Wings, and crawling Sligs can dream of supercharged pants of their very own. There’s ammo for everyone and live targets to spare, so bring the kids and make a day of it!



Vyker's Lab The mother ship with all it's different internal facilities was a unique and big design task. Due to its' gluttonous and destructive nature, a bloated tick like silhouette was designed. Unfortunately it's underside was never shown close enough. The center head with its arm like cranes "feeding" on test animals crates and spewing out industrial waste and pollution gave it it's Vykker identity.



Splinterz Manufacturing The granddaddy of them all, Splinterz is one of the largest factories on the continent of Mudos and thanks to a comprehensive clear-cutting deforestation program initiated by its founders, it's the largest producer of pure wood toothpicks. But Abe and Munch can topple it just by sneaking about the level, possessing a couple BigBros, rescuing the scrub laborers, and getting Mr. CEO Glukkon to bankrupt the company with one single donation to the Lulu Fund.



Magtog Motors This heavily guarded plant is cooled by a pool of water under the main walkways. Produces the parts for all industrial vehicles from the blimpy spark plugs to exhaust pipes for Sligs. Power-up Munch on Zap and AquaBounce to knock out the sligs and BigBros from underneath or rain death from above by getting Abe to the bonepowder kegs on the upper level. Ultimately, your goal is to get to the glukkon who runs this plant. Once again, you have to convince him to part with his ill-gotten moolah



Flug Fuels The name says it all. Original designed to look like a giant fuel tank layed on it's side. This explosive fuel powers everything from Vykker Pods to Slig pants. Scrubs have been trapped in pens and are being guarded by armored sligs, BigBros, landmines, water mines and just all sorts of nastiness. Free the scrubs, clear out the enemies and move on.



Sloghut Nothing better on which to raise a slog than delicious mudokon puppy treats. The Slog Hut was originally designed to look like a big slog. The large stained glass window graphic is decorative. In this level, Abe and Munch have to lead the scrub mudokons through a gauntlet of slogs and slig shooters to keep them from becoming sloggy chow.


Last edited by Doublehex; 06-24-2005 at 10:40 AM..
Reply With Quote