There are plenty of threads that discuss that. Go there and don't fill this one with off-topic spamalot.
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I think the games also lost hardness within them: I never finished abe's oddysee before i finished abe's exoddus, not to speak about munch.
they did a better job with stranger, so i took about 3 weeks to play it at first.
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AE was easier than AO mainly because of the quicksave. I think the puzzles themselves were about on a par, possibly slightly harder. The game is certainly longer though.
The problem with Munch is that the difficulty is inconsistent. Many levels are way too easy but there are some that are nigh on impossible (eg the first one in the return to Vykker's Lab where Munch has to make that huge jump and kill all the Vykkers with huge axes, or the intro to Flub Fuels where Abe has to jump from island to island). But on the whole I was pretty satisfied with Munch, difficultywise.