thread: Oddworld Essay
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05-26-2005, 09:59 PM
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I remember this topic coming up at the female gamers talk at Fuse 2004.

The main points that female gamers put across were:

+ The protagonist isn't openly male. (My only objection: "What about the necrum mines bit?")

+ The game gave you a sense of reason to complete it (To save the mudokons).

+ It wasn't just senseless violence. Its violence was justified in a realistic manner.


I'll try to find the write-up I did somewhere on a back up disk...
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