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  #5  
09-03-2001, 01:19 PM
stuntman_21
Chippunk
 
: Sep 2001
: Silent Hill
: 24
Rep Power: 0
stuntman_21  (10)

The trick to AE is that the level designers are real pricks. They like to do secret areas and have you find them by missing an easy jump. Then, have even more hidden areas BELOW them. And so on and so forth. I have about 115 mudokons saved. And I'm in SS. So I'm pretty f***ed. But... some just cannot be saved, In my opinon anyway, without doing something extremely stupid or drastic. I think there is an area in Bonewerkz where there is a Shrykul bird portal, some switches, and a well. If you keep going down, you find 4 muokons. Now, if you go down from HERE by pressing down on the end of the ledge(developers never show you this), you end up in a secret area that is imposible to finish. Why? Just find it. You will see. I gave up on it. Same with the last Four in FeeCo Depot. I said f*** em.
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I am working on a Slig char for MUGEN. Does anybody have his sprites? Email me if you do: stunt_man_21@hotmail.com

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