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Out of morbid curiosity I voted for Fighting. While I'd love to see them continue what we already know they do well, there's something about OI's character design that would just make them ideal for designing a "new" fighting game. Which is, in all honesty, something we've not seen in a LONG time. OI's got a visual flare all it's own, and really, that's usually one of the only things that seperates one fighting game from another...
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OWI was born to tell stories at first... how can you tell an amazing story in a fighting game?