[quote=GIGnews, November 2003]
Melanie Cambron: As the game industry continues to grow and become more "corporate" in nature, it seems increasingly less likely that unusual projects will fostered. How can developers of unique games like the Oddworld series get a break?
Sherry McKenna: I think that there will always be an outlet for great games to get published just like there is an outlet for indie films.[quote]
It seems as though the video game industry has developed a more serious case of sequel-itis than either Lorne or Sherry could have imagined just one-and-a-half years ago. This is the biggest shame I feel, asides from the Inhabitants that had to find work elsewhere - still, Lorne and Sherry were immensely proud of the Inhabitants, and they were a talented bunch, so I'm sure they'll be alright - because it's something that's actually forced Lorne to abandon, at least in a sense, the medium he felt he could turn around from a dry field of fun to an exciting, artistic and meaningful palette. It means that despite Oddworld's best efforts, they haven't prevented the gaming industry from drying up creatively.
Other than that, I hope the more established indie film industry, be more tollerant of an Oddworld film, even if it's not going to be indie. I hope even more the masses can learn to love it, and hey, maybe Lorne and Sherry will secure a game liscene from it.
